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FACILITY - TPS

This facility was completed as a demo for a University project that focused on working in different methodologies. Working via the Kanban method, the aim was to design a research centre using the Sci Fi Hallway asset pack from the Unreal Engine Marketplace. 

For this project the premise was to create a Third Person Shooter with a cover system commonly used within this genre of game. The decision to do this was to my motivation to improve my mechanics/scripting skills alongside the Level Design.

The variety of assets used allowed to create innovative and interesting structures.

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